
Max Payne 3

Max Payne 3 - DX11
1920x1080, Maks. Detale, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 680 2GB (1006/1502) | |
| GeForce GTX 760 2GB (980/1502) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Radeon R7 260X 2GB (1100/1625) | |
Max Payne 3 - DX11
2560x1600, Maks. Detale, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
Zarówno w rozdzielczości 1920x1080, jak i 2560x1600 nowości AMD sprawiły prawdziwy pogrom. W Max Payne 3 często Radeony działają sprawniej, ale tym razem różnice są naprawdę duże.
Metro: Last Light

Metro: Last Light
1920x1080 - Najwyższe, SSAA x2, AF x16
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| Nvidia GTX 680 2GB (1006/1502) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 760 2GB (980/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| Radeon R9 270X 2GB (1050/1400) | |
| Radeon R7 260X 2GB (1100/1625) | |
Metro: Last Light
2560x1600 - Najwyższe, SSAA X2, AF x16
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| Nvidia GTX 680 2GB (1006/1502) | |
| GeForce GTX 760 2GB (980/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| Radeon R9 270X 2GB (1050/1400) | |
Dla odmiany nasze pomiary w Metro: Last Light wykazały słabsze wyniki nowo zaprezentowanych Radeonów R7 i R9. Różnice zaczęły się zacierać po przejściu do trybu 2560x1600.
Tomb Raider
Tomb Raider
1920x1080, Najwyższe, TressFX, FXAA, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Radeon R7 260X 2GB (1100/1625) | |
Tomb Raider
2560x1600, Najwyższe, TressFX, FXAA, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Asus GTX 780 DCUII OC 3GB (889/1502) | |
| Sapphire R9 280X Vapor-X 3GB (1070/1550) | |
| MSI R9 280X 2GB Gaming OC (1050/1500) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Asus R9 270X 2GB DCUII TOP (1120/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
Na koniec przestawiamy osiągi akceleratorów w Tomb Raider. Kolejny już raz okazuje się, że tańsze modele Radeon R9 270X i R9 280X nie chcą dać za wygraną z droższymi rywalami. Zawzięta walka.




