
Max Payne 3

Max Payne 3 - DX11
1920x1080, Maks. Detale, AF x16
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| Radeon R9 290X 4GB (1000/1250) | |
| Radeon R9 290 4GB (947/1250) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| AMD Radeon 7990 6GB (1000/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 780 3GB (863/1502) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270 2GB (925/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Radeon R7 260X 2GB (1100/1625) | |
| Asus GTX 660 2GB (980/1502) | |
Max Payne 3 - DX11
2560x1600, Maks. Detale, AF x16
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| Radeon R9 290X 4GB (1000/1250) | |
| Radeon R9 290 4GB (947/1250) | |
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| AMD Radeon 7990 6GB (1000/1500) | |
| GeForce GTX Titan 6GB (836/1502) | |
| GeForce GTX 780 3GB (863/1502) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Radeon R9 270X 2GB (1050/1400) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270 2GB (925/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus GTX 660 2GB (980/1502) | |
Pora na Max Payne 3, który często gęsto na akceleratorach GeForce działa raczej średnio. Przynajmniej w porównaniu do konkurencji ze strony Radeonów. Bohater niniejszego artykułu pomimo ogólnie wyśmienitej wydajności i gwarantowania odpowiedniej płynności obrazu, na tle kart z serii Radeon wypadł średnio.
Metro: Last Light

Metro: Last Light
1920x1080 - Najwyższe, SSAA x2, AF x16
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| Radeon R9 290X 4GB (1000/1250) | |
| GeForce GTX 780 3GB (863/1502) | |
| Radeon R9 290 4GB (947/1250) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Nvidia GTX 680 2GB (1006/1502) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 760 2GB (980/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus GTX 660 2GB (980/1502) | |
| Radeon R9 270X 2GB (1050/1400) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270 2GB (925/1400) | |
| Radeon R7 260X 2GB (1100/1625) | |
Metro: Last Light
2560x1600 - Najwyższe, SSAA X2, AF x16
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| Radeon R9 290X 4GB (1000/1250) | |
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| GeForce GTX 780 3GB (863/1502) | |
| Radeon R9 290 4GB (947/1250) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| Nvidia GTX 680 2GB (1006/1502) | |
| GeForce GTX 760 2GB (980/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus GTX 660 2GB (980/1502) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270X 2GB (1050/1400) | |
| Radeon R9 270 2GB (925/1400) | |
W Metro: Last Light nowość firmy Asus musi się nieźle napocić, aby zapewnić dobre warunki do grania w trybie obrazu 2560x1600. Jest naprawdę ciężko, ale wyniki mówią same za siebie.
Tomb Raider
Tomb Raider
1920x1080, Najwyższe, TressFX, FXAA, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| Radeon R9 290X 4GB (1000/1250) | |
| Radeon R9 290 4GB (947/1250) | |
| GeForce GTX 780 3GB (863/1502) | |
| Radeon R9 280X 3GB (1000/1500) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| GeForce GTX 680 2GB (1006/1502) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| Radeon R9 270X 2GB (1050/1400) | |
| GeForce GTX 760 2GB (980/1502) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270 2GB (925/1400) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus GTX 660 2GB (980/1502) | |
| Radeon R7 260X 2GB (1100/1625) | |
Tomb Raider
2560x1600, Najwyższe, TressFX, FXAA, AF x16
| AMD Radeon 7990 6GB (1000/1500) | |
| Asus GTX 780 Ti DCUII OC 3GB (954/1750) | |
| GeForce GTX 780 Ti 3GB (876/1750) | |
| Sapphire R9 290X Tri-X OC 4GB (1040/1300) | |
| GeForce GTX Titan 6GB (836/1502) | |
| Radeon R9 290X 4GB (1000/1250) | |
| Radeon R9 290 4GB (947/1250) | |
| GeForce GTX 780 3GB (863/1502) | |
| Radeon HD 7970 GE 3GB (1000/1500) | |
| Radeon R9 280X 3GB (1000/1500) | |
| GeForce GTX 770 2GB (1046/1753) | |
| Gigabyte HD 7950 3GB (850/1250) | |
| GeForce GTX 680 2GB (1006/1502) | |
| GeForce GTX 760 2GB (980/1502) | |
| Radeon R9 270X 2GB (1050/1400) | |
| Asus R9 270 DCUII OC 2GB (975/1400) | |
| Gigabyte R9 270 OC 2GB (975/1400) | |
| Radeon R9 270 2GB (925/1400) | |
| GeForce GTX 660 Ti 2GB (915/1502) | |
| Asus GTX 660 2GB (980/1502) | |
Podobna sytuacja ma miejsce w Tomb Raiderze, gdzie zabawa w rozdzielczości 2560x1600 wymaga ogromnej mocy obliczeniowej od karty graficznej. Wyniki nas nieco zaskoczyły, bo do tej pory to Radeony wiodły prym w tej grze.




